Submerged_

January 7th, 2019 – January 21st, 2019

Project Overview

It had been a few months since I had worked on a big game-related project, so I wanted to change that.  I set a goal for myself that I would create a game in two weeks to see what I was capable of.  This project shows as a testament of my current game development abilities.

GitHub Repository 

The Details

Engine: Unity
Recommended Specifications: GTX 970, 2GB of RAM, and a quad core CPU. (These are just rough estimates!)
Estimated Playtime: 12-25 minutes
Development Time: 2 weeks
Content created: Programming, Level Design, Writing and Storytelling, Player Controller, Cinematics and Cinematography, Scene Lighting and Post-Processing, Game Mechanics, Dialogue System, and… the Power Cube Spinning Animation
Controller Support: Keyboard and Mouse, Gamepad

Credits & Assets Used